You cannot see very far any more. Anywhere.
You cannot see very far any more. Anywhere.
Six blocks of clarity in the overworld, four in the nether, three in the end. Beyond that there is nothing but the colour of the air.
For Minecraft 26.2 (Fabric).
fog-1.0.0.jar and Fabric API in your mods
folder:
%appdata%\.minecraft\mods~/Library/Application Support/minecraft/mods~/.minecraft/modsThis one has to go on the client. Fog is drawn entirely by your own machine, so unlike most of these mods a server cannot impose it on anybody. It loads harmlessly on a server and simply has nothing to do there — everyone who should be lost needs it installed.
Works on any world. Nothing is changed, only hidden.
| Where | Starts fading | Gone entirely |
|---|---|---|
| Overworld | 6 blocks | 34 blocks |
| Nether | 4 blocks | 22 blocks |
| End | 3 blocks | 18 blocks |
The sky and clouds are fogged out too, by default. Without that the horizon stays crisp above the murk and you can still navigate by it, which rather defeats the point.
Everything is applied as a limit rather than a replacement, so vanilla's own water, lava and blindness fog — all of which are already closer than anything here — behave exactly as they always did.
A file appears at config/fog.json the first time you run the mod — on each client, since that is
where the fog lives.
Raising the end values to something like 16 / 80 gives a moody haze rather than a blindfold, if
the default turns out to be more than you wanted.
| Setting | Default | What it does |
|---|
enabled | true | Turn it off without removing the mod |
overworldStart / overworldEnd | 6 / 34 | Where the overworld fades and where it is gone |
netherStart / netherEnd | 4 / 22 | |
endStart / endEnd | 3 / 18 | |
fogTheSky | true | Fog the sky and clouds too, so there is no horizon to steer by |
The world generates upside down.
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