Every few minutes, everybody changes places.
Every few minutes, everybody changes places.
Your inventory comes with you. Your health comes with you. What you lose is the situation you were standing in, and what you gain is whatever somebody else had got themselves into.
Beat the game anyway.
For Minecraft 26.2 (Fabric).
swap-1.0.0.jar and Fabric API in your mods
folder:
%appdata%\.minecraft\mods~/Library/Application Support/minecraft/mods~/.minecraft/modsOnly the server needs it. Vanilla clients can connect and play normally.
Needs at least two players. Works on an existing world.
Somewhere between 90 seconds and 5 minutes — the wait is random, so you can never quite plan around it — everyone is rotated onto somebody else's spot. You get five seconds of warning first.
The rotation is a single cycle rather than a plain shuffle, which guarantees nobody is left standing where they started. A naive shuffle would occasionally swap nobody at all, which is a very anticlimactic thing to have happen on camera.
Swapping works across dimensions. If somebody is in the nether, somebody is about to be.
warnSeconds: 0 removes the warning entirely. Much funnier, much meaner.A file appears at config/swap.json the first time you run the mod.
| Command | Who can use it |
|---|
/swap | Anyone. Roughly how long until the next one |
/swap now | Operators. Swap immediately |
/swap on and /swap off | Operators. Toggles it |
/swap reload | Operators. Re-reads the config file |
| Setting | Default | What it does |
|---|
minSeconds | 90 | Shortest gap between swaps |
maxSeconds | 300 | Longest gap. The wait is random between the two |
warnSeconds | 5 | Warning before a swap. 0 for none |
sounds | true | Play the enderman sound on arrival |
swapCreativePlayers | false | Creative players are left out so an admin can watch |
keepFallDistance | false | Carry your fall distance with you. Dying to someone else's mistake is funny exactly once |
The world generates upside down.
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