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Minecraft 26.2

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TNT Surprise

Lit TNT turns up near you. Uninvited. Forever.

Free26.2Modsfabricsurprisetnt
How long you get depends on where you are standing. The overworld is generous. The nether is less so. The end gives you exactly what vanilla always did, which by then feels like nothing at all.
README.mdMarkdown

TNT Surprise

Lit TNT turns up near you. Uninvited. Forever.

How long you get depends on where you are standing. The overworld is generous. The nether is less so. The end gives you exactly what vanilla always did, which by then feels like nothing at all.

For Minecraft 26.2 (Fabric).


Installing

  1. Install Fabric Loader for Minecraft 26.2.
  2. Put tntsurprise-1.0.0.jar and Fabric API in your mods folder:
    • Windows: %appdata%\.minecraft\mods
    • macOS: ~/Library/Application Support/minecraft/mods
    • Linux: ~/.minecraft/mods

Only the server needs it. Vanilla clients can connect and play normally.

Works on an existing world.


The fuses

Where you areHow long the fuse lasts
OverworldTwice as long as normal
NetherHalf again as long
EndExactly as long as vanilla

This applies to every stick of TNT, not just the ones this mod lights. Your own mining charges last longer in the overworld too, which quietly changes how you use them — and means the same hiss means very different things depending on which dimension you are standing in.

The end is the sting. You spend hours learning that you have plenty of time to run, and then you go somewhere that has not agreed to that.


The surprises

Somewhere between twenty-five and sixty seconds -- so never more than a minute of quiet -- a lit stick appears within three to eight blocks of a random player, slightly above head height so it lands beside you rather than inside you.

It tries a dozen spots before settling, looking for open air and nudging up or down a few blocks to find some. If none of them work it drops one directly over your head instead. It never quietly gives up, which is what an earlier version did whenever the first spot it picked happened to be solid rock.

The priming hiss plays where it appears. That is your warning, and in the overworld it is a generous one.


Playing it

  • Learn the sound. It is the only warning you get, and it is directional.
  • Do not build your base out of anything flammable, and do not keep your chests in one room.
  • The nether is where it gets serious, because the fuse is shorter and the floor is optional.
  • In the end, assume you are already too late. Run first, look second.
  • randomSpawns: false keeps the dimension-based fuses without anything spawning on its own, which makes a decent standalone tweak for a normal world.

Commands


Settings

A file appears at config/tntsurprise.json the first time you run the mod.

If you already had an older version installed, the file updates itself on next launch and says so in the log. A config written by an earlier build keeps its old values forever otherwise, which looks exactly like the mod not working.

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Minecraft26.2
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CommandWho can use it
/tntsurpriseAnyone. The fuse multiplier where you are standing, and roughly when the next one is due
/tntsurprise nowOperators. Drop one immediately
/tntsurprise on and /tntsurprise offOperators. Toggles it
/tntsurprise reloadOperators. Re-reads the config file
SettingDefaultWhat it does
randomSpawnstrueTNT appears near players on its own
minSeconds / maxSeconds25 / 60The random gap between surprises. Never longer than a minute
minDistance / maxDistance3.0 / 8.0How close it appears
spawnHeight2.0How far above you it appears
warningSoundtruePlay the priming hiss, so you get a chance
longerFusestrueApply the dimension multipliers at all
overworldFuseMultiplier2.0
netherFuseMultiplier1.5
endFuseMultiplier1.0

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